
The architecture to mix 2d animations with a 3d environment is already there and functional.
ENGINE BLUEPRINT BACKGROUND SOFTWARE
It means the software is still unfinished and is only being tested internally at Praxinos. In April, Odyssey entered an alpha-test phase. What stage of development are you in right now?
ENGINE BLUEPRINT BACKGROUND HOW TO
That way, any 2d animator can learn, step-by-step, how to manipulate the environment or the cameras. If the user picks up the 2d environment, all the work will still be ready to be used with a 3d background and real-time renderings. In the end, a user of Odyssey will have the choice between starting a project in a 2d environment or a 3d environment. Obviously, we’re keeping all the great and useful features from Unreal Engine that make sense, such as modeling tools or the recent improvements for 3d animation. We went from a program of almost 50 GB, which also sometimes need additional programs like Visual Studio or Xcode, to a 12 GB program. With the Rich Text Block selected, use the Details panel to locate the Text Styles Set. So, we needed to remove all the unnecessary modules from Unreal Engine to make it lighter. Getting Started First of all, we’ll need to create a new Widget Blueprint and use the Palette to drag a Rich Text Block onto the Canvas. This is actually the problem with most 3d software, especially if you’re a 2d artist. Unreal Engine is quite a piece of software, and when you’re not a 3d technician, there are so many features and options that can make it quite discouraging to use it. It multiplies the possibilities of what you can do as an animator, which is why we signed a partnership with Epic Games to use Unreal Engine 5 as a foundation for Odyssey.

Odyssey is a 2d animation software with the power of 3d real-time software. There is still room for improvements in EPOS and ILIAD, but at the moment, we’re focusing on the development of Odyssey.Ĭan you remind us about what exactly Odyssey is and what we can expect from it? If schools and studios are interested in EPOS / ILIAD training, they can also contact us, even if they are Unreal Engine beginners. Praxinos has also recently teamed up with Incas Training, an Unreal Engine-authorized training center, for a three-day session on learning how to make storyboards in Unreal Engine using our plugins. The closed beta ended, and EPOS was released in May 2022 on the Unreal Engine marketplace for free, where more than 43,000 accounts downloaded it.
